n2n/win32/n2n_win32.h

133 lines
3.4 KiB
C

/*
(C) 2007-09 - Luca Deri <deri@ntop.org>
*/
#ifndef _N2N_WIN32_H_
#define _N2N_WIN32_H_
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#define WIN32_LEAN_AND_MEAN
#if defined(__MINGW32__)
/* should be defined here and before winsock gets included */
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x501 //Otherwise the linker doesnt find getaddrinfo
#endif /* #ifndef _WIN32_WINNT */
#include <inttypes.h>
#endif /* #if defined(__MINGW32__) */
#include <winsock2.h>
#include <windows.h>
#include <ws2def.h>
#include <ws2ipdef.h>
#if defined(_MSC_VER)
#include <Iphlpapi.h>
#pragma comment(lib,"Iphlpapi.lib")
#endif
#include <netioapi.h>
#include <winioctl.h>
#include <iptypes.h>
#include "wintap.h"
#undef EAFNOSUPPORT
#define EAFNOSUPPORT WSAEAFNOSUPPORT
#define MAX(a,b) (a > b ? a : b)
#define MIN(a,b) (a < b ? a : b)
#define snprintf _snprintf
#define strdup _strdup
#define socklen_t int
/* ************************************* */
struct ip {
#if BYTE_ORDER == LITTLE_ENDIAN
u_char ip_hl:4, /* header length */
ip_v:4; /* version */
#else
u_char ip_v:4, /* version */
ip_hl:4; /* header length */
#endif
u_char ip_tos; /* type of service */
short ip_len; /* total length */
u_short ip_id; /* identification */
short ip_off; /* fragment offset field */
#define IP_DF 0x4000 /* dont fragment flag */
#define IP_MF 0x2000 /* more fragments flag */
#define IP_OFFMASK 0x1fff /* mask for fragmenting bits */
u_char ip_ttl; /* time to live */
u_char ip_p; /* protocol */
u_short ip_sum; /* checksum */
struct in_addr ip_src,ip_dst; /* source and dest address */
};
/* ************************************* */
typedef struct tuntap_dev {
HANDLE device_handle;
char *device_name;
char *ifName;
int if_idx;
OVERLAPPED overlap_read, overlap_write;
n2n_mac_t mac_addr;
uint32_t ip_addr;
uint32_t device_mask;
unsigned int mtu;
unsigned int metric;
unsigned int metric_original;
} tuntap_dev;
/* ************************************* */
#define index(a, b) strchr(a, b)
#define sleep(x) Sleep(x * 1000)
/* ************************************* */
#define HAVE_PTHREAD
#define pthread_t HANDLE
#define pthread_mutex_t HANDLE
#define pthread_create(p_thread_handle, attr, thread_func, p_param) \
(*p_thread_handle = CreateThread(0 /* default security flags */, 0 /*default stack*/, \
thread_func, p_param, 0 /* default creation flags */, \
NULL) == 0)
#define pthread_cancel(p_thread_handle) \
TerminateThread(p_thread_handle, 0)
#define pthread_mutex_init(p_mutex_handle, attr) \
*p_mutex_handle = CreateMutex(NULL /*default security flags */, \
FALSE /* initially not owned */, NULL /* unnamed */)
#define pthread_mutex_lock(mutex) \
WaitForSingleObject(*mutex, INFINITE)
#define pthread_mutex_trylock(mutex) \
WaitForSingleObject(*mutex, NULL)
#define pthread_mutex_unlock(mutex) \
ReleaseMutex(*mutex)
/* ************************************* */
#endif