sse compilation fix

This commit is contained in:
Logan007 2020-09-03 18:11:41 +05:45
parent 43090bdcb4
commit c95eefe5d9

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@ -99,7 +99,7 @@ static void cc20_init_block(cc20_context_t *ctx, const uint8_t nonce[]) {
#define ADD _mm_add_epi32 #define ADD _mm_add_epi32
#define ROL(X,r) (XOR(SL(X,r),SR(X,(32-r)))) #define ROL(X,r) (XOR(SL(X,r),SR(X,(32-r))))
#if defined (__SSE3__) // --- SSE3 #if defined (__SSE4_1__) // --- SSE3 (__SSE3__ is not a reliable macro to detect SSE3 hardware features, better use __SSE_4_1__)
#define L8 _mm_set_epi32(0x0e0d0c0fL, 0x0a09080bL, 0x06050407L, 0x02010003L) #define L8 _mm_set_epi32(0x0e0d0c0fL, 0x0a09080bL, 0x06050407L, 0x02010003L)
#define L16 _mm_set_epi32(0x0d0c0f0eL, 0x09080b0aL, 0x05040706L, 0x01000302L) #define L16 _mm_set_epi32(0x0d0c0f0eL, 0x09080b0aL, 0x05040706L, 0x01000302L)
#define ROL8(X) ( _mm_shuffle_epi8(X, L8)) /* SSE 3 */ #define ROL8(X) ( _mm_shuffle_epi8(X, L8)) /* SSE 3 */