*/ class TcpConnection extends ConnectionInterface { /** * 当数据可读时,从socket缓冲区读取多少字节数据 * @var int */ const READ_BUFFER_SIZE = 8192; /** * 连接状态 连接中 * @var int */ const STATUS_CONNECTING = 1; /** * 连接状态 已经建立连接 * @var int */ const STATUS_ESTABLISH = 2; /** * 连接状态 连接关闭中,标识调用了close方法,但是发送缓冲区中任然有数据 * 等待发送缓冲区的数据发送完毕(写入到socket写缓冲区)后执行关闭 * @var int */ const STATUS_CLOSING = 4; /** * 连接状态 已经关闭 * @var int */ const STATUS_CLOSED = 8; /** * 当对端发来数据时,如果设置了$onMessage回调,则执行 * @var callback */ public $onMessage = null; /** * 当连接关闭时,如果设置了$onClose回调,则执行 * @var callback */ public $onClose = null; /** * 当出现错误是,如果设置了$onError回调,则执行 * @var callback */ public $onError = null; /** * 当发送缓冲区满时,如果设置了$onBufferFull回调,则执行 * @var callback */ public $onBufferFull = null; /** * 当发送缓冲区被清空时,如果设置了$onBufferDrain回调,则执行 * @var callback */ public $onBufferDrain = null; /** * 使用的应用层协议,是协议类的名称 * 值类似于 Workerman\\Protocols\\Http * @var string */ public $protocol = ''; /** * 属于哪个worker * @var Worker */ public $worker = null; /** * 发送缓冲区大小,当发送缓冲区满时,会尝试触发onBufferFull回调(如果有设置的话) * 如果没设置onBufferFull回调,由于发送缓冲区满,则后续发送的数据将被丢弃, * 直到发送缓冲区有空的位置 * 注意 此值可以动态设置 * 例如 Workerman\Connection\TcpConnection::$maxSendBufferSize=1024000; * @var int */ public static $maxSendBufferSize = 1048576; /** * 能接受的最大数据包,为了防止恶意攻击,当数据包的大小大于此值时执行断开 * 注意 此值可以动态设置 * 例如 Workerman\Connection\TcpConnection::$maxPackageSize=1024000; * @var int */ public static $maxPackageSize = 10485760; /** * 实际的socket资源 * @var resource */ protected $_socket = null; /** * 发送缓冲区 * @var string */ protected $_sendBuffer = ''; /** * 接收缓冲区 * @var string */ protected $_recvBuffer = ''; /** * 当前正在处理的数据包的包长(此值是协议的intput方法的返回值) * @var int */ protected $_currentPackageLength = 0; /** * 当前的连接状态 * @var int */ protected $_status = self::STATUS_ESTABLISH; /** * 对端ip * @var string */ protected $_remoteIp = ''; /** * 对端端口 * @var int */ protected $_remotePort = 0; /** * 对端的地址 ip+port * 值类似于 192.168.1.100:3698 * @var string */ protected $_remoteAddress = ''; /** * 是否是停止接收数据 * @var bool */ protected $_isPaused = false; /** * 构造函数 * @param resource $socket * @param EventInterface $event */ public function __construct($socket) { $this->_socket = $socket; stream_set_blocking($this->_socket, 0); Worker::$globalEvent->add($this->_socket, EventInterface::EV_READ, array($this, 'baseRead')); } /** * 发送数据给对端 * @param string $send_buffer * @param bool $raw * @return void|boolean */ public function send($send_buffer, $raw = false) { // 如果当前状态是连接中,则把数据放入发送缓冲区 if($this->_status === self::STATUS_CONNECTING) { $this->_sendBuffer .= $send_buffer; return null; } // 如果当前连接是关闭,则返回false elseif($this->_status == self::STATUS_CLOSED) { return false; } // 如果没有设置以原始数据发送,并且有设置协议则按照协议编码 if(false === $raw && $this->protocol) { $parser = $this->protocol; $send_buffer = $parser::encode($send_buffer, $this); } // 如果发送缓冲区为空,尝试直接发送 if($this->_sendBuffer === '') { // 直接发送 $len = @fwrite($this->_socket, $send_buffer); // 所有数据都发送完毕 if($len === strlen($send_buffer)) { return true; } // 只有部分数据发送成功 if($len > 0) { // 未发送成功部分放入发送缓冲区 $this->_sendBuffer = substr($send_buffer, $len); } else { // 如果连接断开 if(feof($this->_socket)) { // status统计发送失败次数 self::$statistics['send_fail']++; // 如果有设置失败回调,则执行 if($this->onError) { try { call_user_func($this->onError, $this, WORKERMAN_SEND_FAIL, 'client closed'); } catch(Exception $e) { echo $e; } } // 销毁连接 $this->destroy(); return false; } // 连接未断开,发送失败,则把所有数据放入发送缓冲区 $this->_sendBuffer = $send_buffer; } // 监听对端可写事件 Worker::$globalEvent->add($this->_socket, EventInterface::EV_WRITE, array($this, 'baseWrite')); // 检查发送缓冲区是否已满,如果满了尝试触发onBufferFull回调 $this->checkBufferIsFull(); return null; } else { // 缓冲区已经标记为满,仍然然有数据发送,则丢弃数据包 if(self::$maxSendBufferSize <= strlen($this->_sendBuffer)) { // 为status命令统计发送失败次数 self::$statistics['send_fail']++; // 如果有设置失败回调,则执行 if($this->onError) { try { call_user_func($this->onError, $this, WORKERMAN_SEND_FAIL, 'send buffer full and drop package'); } catch(Exception $e) { echo $e; } } return false; } // 将数据放入放缓冲区 $this->_sendBuffer .= $send_buffer; // 检查发送缓冲区是否已满,如果满了尝试触发onBufferFull回调 $this->checkBufferIsFull(); } } /** * 获得对端ip * @return string */ public function getRemoteIp() { if(!$this->_remoteIp) { $this->_remoteAddress = stream_socket_get_name($this->_socket, true); if($this->_remoteAddress) { list($this->_remoteIp, $this->_remotePort) = explode(':', $this->_remoteAddress, 2); $this->_remotePort = (int)$this->_remotePort; } } return $this->_remoteIp; } /** * 获得对端端口 * @return int */ public function getRemotePort() { if(!$this->_remotePort) { $this->_remoteAddress = stream_socket_get_name($this->_socket, true); if($this->_remoteAddress) { list($this->_remoteIp, $this->_remotePort) = explode(':', $this->_remoteAddress, 2); $this->_remotePort = (int)$this->_remotePort; } } return $this->_remotePort; } /** * 暂停接收数据,一般用于控制上传流量 * @return void */ public function pauseRecv() { Worker::$globalEvent->del($this->_socket, EventInterface::EV_READ); $this->_isPaused = true; } /** * 恢复接收数据,一般用户控制上传流量 * @return void */ public function resumeRecv() { if($this->_isPaused == true) { Worker::$globalEvent->add($this->_socket, EventInterface::EV_READ, array($this, 'baseRead')); $this->_isPaused = false; $this->baseRead($this->_socket); } } /** * 当socket可读时的回调 * @param resource $socket * @return void */ public function baseRead($socket) { while($buffer = fread($socket, self::READ_BUFFER_SIZE)) { $this->_recvBuffer .= $buffer; } if($this->_recvBuffer) { if(!$this->onMessage) { return ; } // 如果设置了协议 if($this->protocol) { $parser = $this->protocol; while($this->_recvBuffer && !$this->_isPaused) { // 当前包的长度已知 if($this->_currentPackageLength) { // 数据不够一个包 if($this->_currentPackageLength > strlen($this->_recvBuffer)) { break; } } else { // 获得当前包长 $this->_currentPackageLength = $parser::input($this->_recvBuffer, $this); // 数据不够,无法获得包长 if($this->_currentPackageLength === 0) { break; } elseif($this->_currentPackageLength > 0 && $this->_currentPackageLength <= self::$maxPackageSize) { // 数据不够一个包 if($this->_currentPackageLength > strlen($this->_recvBuffer)) { break; } } // 包错误 else { $this->close('error package. package_length='.var_export($this->_currentPackageLength, true)); } } // 数据足够一个包长 self::$statistics['total_request']++; // 从缓冲区中获取一个完整的包 $one_request_buffer = substr($this->_recvBuffer, 0, $this->_currentPackageLength); // 将当前包从接受缓冲区中去掉 $this->_recvBuffer = substr($this->_recvBuffer, $this->_currentPackageLength); // 重置当前包长为0 $this->_currentPackageLength = 0; // 处理数据包 try { call_user_func($this->onMessage, $this, $parser::decode($one_request_buffer, $this)); } catch(Exception $e) { self::$statistics['throw_exception']++; echo $e; } } if($this->_status !== self::STATUS_CLOSED && feof($socket)) { $this->destroy(); } return; } // 没有设置协议,则直接把接收的数据当做一个包处理 self::$statistics['total_request']++; try { call_user_func($this->onMessage, $this, $this->_recvBuffer); } catch(Exception $e) { self::$statistics['throw_exception']++; echo $e; } // 清空缓冲区 $this->_recvBuffer = ''; // 判断连接是否已经断开 if($this->_status !== self::STATUS_CLOSED && feof($socket)) { $this->destroy(); return; } } // 没收到数据,判断连接是否已经断开 else if(feof($socket)) { $this->destroy(); return; } } /** * socket可写时的回调 * @return void */ public function baseWrite() { $len = @fwrite($this->_socket, $this->_sendBuffer); if($len === strlen($this->_sendBuffer)) { Worker::$globalEvent->del($this->_socket, EventInterface::EV_WRITE); $this->_sendBuffer = ''; // 发送缓冲区的数据被发送完毕,尝试触发onBufferDrain回调 if($this->onBufferDrain) { try { call_user_func($this->onBufferDrain, $this); } catch(Exception $e) { echo $e; } } // 如果连接状态为关闭,则销毁连接 if($this->_status == self::STATUS_CLOSING) { $this->destroy(); } return true; } if($len > 0) { $this->_sendBuffer = substr($this->_sendBuffer, $len); } else { if(feof($this->_socket)) { self::$statistics['send_fail']++; $this->destroy(); } } } /** * 从缓冲区中消费掉$length长度的数据 * @param int $length * @return void */ public function consumeRecvBuffer($length) { $this->_recvBuffer = substr($this->_recvBuffer, $length); } /** * 关闭连接 * @param mixed $data * @void */ public function close($data = null) { if($this->_status == self::STATUS_CLOSING) { return false; } else { $this->_status = self::STATUS_CLOSING; } if($data !== null) { $this->send($data); } if($this->_sendBuffer === '') { $this->destroy(); } } /** * 获得socket连接 * @return resource */ public function getSocket() { return $this->_socket; } /** * 检查发送缓冲区是否已满,如果满了尝试触发onBufferFull回调 * @return void */ protected function checkBufferIsFull() { if(self::$maxSendBufferSize <= strlen($this->_sendBuffer)) { if($this->onBufferFull) { try { call_user_func($this->onBufferFull, $this); } catch(Exception $e) { echo $e; } } } } /** * 销毁连接 * @void */ protected function destroy() { self::$statistics['connection_count']--; if($this->onClose) { try { call_user_func($this->onClose, $this); } catch (Exception $e) { self::$statistics['throw_exception']++; echo $e; } } if($this->worker) { unset($this->worker->connections[(int)$this->_socket]); } Worker::$globalEvent->del($this->_socket, EventInterface::EV_READ); Worker::$globalEvent->del($this->_socket, EventInterface::EV_WRITE); @fclose($this->_socket); $this->_status = self::STATUS_CLOSED; } }